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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-25 23:49:27 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-25 23:49:27 +0000 |
commit | 7b462801d500b43bd7ebebe69c2e8a9d5e3f1261 (patch) | |
tree | 3c0c941cd7a98defb8d8e138f0c0ddb5d5903c68 /game/terrain.cpp | |
parent | Add traits helpers for glTexParameter functions (diff) | |
download | ilt-7b462801d500b43bd7ebebe69c2e8a9d5e3f1261.tar.bz2 ilt-7b462801d500b43bd7ebebe69c2e8a9d5e3f1261.tar.xz ilt-7b462801d500b43bd7ebebe69c2e8a9d5e3f1261.zip |
Remove the static texture cache
Static variables persist too long, destruction is unmanaged and occurs after the gl
context is gone.
Diffstat (limited to 'game/terrain.cpp')
-rw-r--r-- | game/terrain.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/terrain.cpp b/game/terrain.cpp index 3778f3d..a4b6510 100644 --- a/game/terrain.cpp +++ b/game/terrain.cpp @@ -18,8 +18,8 @@ #include <vector> Terrain::Terrain(std::shared_ptr<GeoData> tm) : - geoData {std::move(tm)}, grass {Texture::cachedTexture.get("grass.png")}, - water {Texture::cachedTexture.get("water.png")} + geoData {std::move(tm)}, grass {std::make_shared<Texture>("grass.png")}, + water {std::make_shared<Texture>("water.png")} { generateMeshes(); } |