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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-02 21:07:37 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-02 21:07:37 +0000 |
commit | 7c8b8a39fd36e190578587d8d92f28f460a1fc4b (patch) | |
tree | 03c0943bcec657992aa92afb91a3613eb1c8423b /game/selectable.h | |
parent | No need to pass GameState around, it has a global pointer (diff) | |
download | ilt-7c8b8a39fd36e190578587d8d92f28f460a1fc4b.tar.bz2 ilt-7c8b8a39fd36e190578587d8d92f28f460a1fc4b.tar.xz ilt-7c8b8a39fd36e190578587d8d92f28f460a1fc4b.zip |
Encapsulate Ray
Diffstat (limited to 'game/selectable.h')
-rw-r--r-- | game/selectable.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/game/selectable.h b/game/selectable.h index 0104f3d..3d734f3 100644 --- a/game/selectable.h +++ b/game/selectable.h @@ -3,11 +3,13 @@ #include <glm/glm.hpp> #include <special_members.hpp> +class Ray; + class Selectable { public: Selectable() = default; virtual ~Selectable() = default; DEFAULT_MOVE_COPY(Selectable); - [[nodiscard]] virtual bool intersectRay(const glm::vec3 &, const glm::vec3 &, glm::vec2 *, float *) const = 0; + [[nodiscard]] virtual bool intersectRay(const Ray &, glm::vec2 *, float *) const = 0; }; |