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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 22:03:10 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 22:03:10 +0000 |
commit | 423328de708ffa93961c329de13445ce2da6e328 (patch) | |
tree | 6b4500d0d6af5ee5bff967233d82bfae078b279c /game/selectable.h | |
parent | Remove more use of legacy types from camera controller (diff) | |
download | ilt-423328de708ffa93961c329de13445ce2da6e328.tar.bz2 ilt-423328de708ffa93961c329de13445ce2da6e328.tar.xz ilt-423328de708ffa93961c329de13445ce2da6e328.zip |
Remove more use of legacy types and unnecessary pointers from selectable interface
Diffstat (limited to 'game/selectable.h')
-rw-r--r-- | game/selectable.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/selectable.h b/game/selectable.h index 9732dca..c794461 100644 --- a/game/selectable.h +++ b/game/selectable.h @@ -12,5 +12,5 @@ public: virtual ~Selectable() = default; DEFAULT_MOVE_COPY(Selectable); - [[nodiscard]] virtual bool intersectRay(const Ray &, Position2D *, float *) const = 0; + [[nodiscard]] virtual bool intersectRay(const Ray &, BaryPosition &, RelativeDistance &) const = 0; }; |