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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 22:03:10 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 22:03:10 +0000
commit423328de708ffa93961c329de13445ce2da6e328 (patch)
tree6b4500d0d6af5ee5bff967233d82bfae078b279c /game/selectable.h
parentRemove more use of legacy types from camera controller (diff)
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Remove more use of legacy types and unnecessary pointers from selectable interface
Diffstat (limited to 'game/selectable.h')
-rw-r--r--game/selectable.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/selectable.h b/game/selectable.h
index 9732dca..c794461 100644
--- a/game/selectable.h
+++ b/game/selectable.h
@@ -12,5 +12,5 @@ public:
virtual ~Selectable() = default;
DEFAULT_MOVE_COPY(Selectable);
- [[nodiscard]] virtual bool intersectRay(const Ray &, Position2D *, float *) const = 0;
+ [[nodiscard]] virtual bool intersectRay(const Ray &, BaryPosition &, RelativeDistance &) const = 0;
};