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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-27 17:55:30 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-27 17:55:30 +0100
commit4f34ed9c949785784f0006f971b5fd2bb9508553 (patch)
tree20f6627a2f441212365d05d04160a5a6a97063e7 /game/scenary
parentMerge remote-tracking branch 'origin/assimp-normals' (diff)
parentRevert "Export mesh size and primitive type" (diff)
downloadilt-4f34ed9c949785784f0006f971b5fd2bb9508553.tar.bz2
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Merge branch 'instancing-pt2'
Diffstat (limited to 'game/scenary')
-rw-r--r--game/scenary/foliage.cpp11
-rw-r--r--game/scenary/plant.cpp6
-rw-r--r--game/scenary/plant.h7
3 files changed, 12 insertions, 12 deletions
diff --git a/game/scenary/foliage.cpp b/game/scenary/foliage.cpp
index 35be051..0913c6e 100644
--- a/game/scenary/foliage.cpp
+++ b/game/scenary/foliage.cpp
@@ -26,14 +26,15 @@ Foliage::render(const SceneShader & shader) const
if (texture) {
texture->bind();
}
- glBindVertexArray(instanceVAO);
- glDrawElementsInstanced(
- bodyMesh->type(), bodyMesh->count(), GL_UNSIGNED_INT, nullptr, static_cast<GLsizei>(count));
- glBindVertexArray(0);
+ bodyMesh->DrawInstanced(instanceVAO, static_cast<GLsizei>(count));
}
}
void
-Foliage::shadows(const ShadowMapper &) const
+Foliage::shadows(const ShadowMapper & mapper) const
{
+ if (const auto count = instances.count()) {
+ mapper.dynamicPointInst.use();
+ bodyMesh->DrawInstanced(instanceVAO, static_cast<GLsizei>(count));
+ }
}
diff --git a/game/scenary/plant.cpp b/game/scenary/plant.cpp
index 678d4a7..2a79807 100644
--- a/game/scenary/plant.cpp
+++ b/game/scenary/plant.cpp
@@ -1,7 +1,7 @@
#include "plant.h"
+#include "location.hpp"
-Plant::Plant(std::shared_ptr<const Foliage> type, Location position) :
- type {std::move(type)},
- location {this->type->instances.acquire(glm::translate(position.pos) * rotate_ypr(position.rot))}
+Plant::Plant(std::shared_ptr<const Foliage> type, const Location & position) :
+ type {std::move(type)}, location {this->type->instances.acquire(position.getTransform())}
{
}
diff --git a/game/scenary/plant.h b/game/scenary/plant.h
index 77c5979..82ab0e5 100644
--- a/game/scenary/plant.h
+++ b/game/scenary/plant.h
@@ -2,9 +2,8 @@
#include "foliage.h"
#include "game/worldobject.h"
-#include "location.hpp"
-#include "maths.h"
-#include <glm/gtx/transform.hpp>
+
+class Location;
class Plant : public WorldObject {
std::shared_ptr<const Foliage> type;
@@ -16,5 +15,5 @@ class Plant : public WorldObject {
}
public:
- Plant(std::shared_ptr<const Foliage> type, Location position);
+ Plant(std::shared_ptr<const Foliage> type, const Location & position);
};