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authorDan Goodliffe <dan@randomdan.homeip.net>2023-03-20 23:30:21 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-03-20 23:30:21 +0000
commit2508112e2853e1a6c012b19c7232aa09f98d3969 (patch)
tree4e650d6d0d912eacd6c4e38561b175232e717529 /game/scenary
parentAdd persistence support for std::optional<>s (diff)
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Move smooth property into Style and make it optional
This allows it to cascade down as faces are created and also be overridden as required
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