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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-10 14:33:54 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-10 14:33:54 +0100 |
commit | e428f2145ac3b05345d42e3518a22d429ad0970e (patch) | |
tree | e5b7cf88e9978413ff701467242a43ac4d83bdd3 /game/scenary/plant.h | |
parent | operator* collection helper reserves target space when possible (diff) | |
download | ilt-e428f2145ac3b05345d42e3518a22d429ad0970e.tar.bz2 ilt-e428f2145ac3b05345d42e3518a22d429ad0970e.tar.xz ilt-e428f2145ac3b05345d42e3518a22d429ad0970e.zip |
Add the plant/foliage game item concepts
Diffstat (limited to 'game/scenary/plant.h')
-rw-r--r-- | game/scenary/plant.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/game/scenary/plant.h b/game/scenary/plant.h new file mode 100644 index 0000000..7f964eb --- /dev/null +++ b/game/scenary/plant.h @@ -0,0 +1,16 @@ +#pragma once + +#include "foliage.h" +#include "gfx/renderable.h" +#include "location.hpp" + +class Plant : public Renderable { + std::shared_ptr<const Foliage> type; + Location position; + + void render(const SceneShader & shader) const override; + void shadows(const ShadowMapper & shadowMapper) const override; + +public: + Plant(std::shared_ptr<const Foliage> type, Location position) : type(std::move(type)), position(position) { } +}; |