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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-13 00:17:11 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-13 00:17:11 +0000 |
commit | 356e874050e5ad5af87b04a2bb01ce34a86640bb (patch) | |
tree | c3f2a5d548340821378f6d79b03c81bd63382282 /game/scenary/plant.cpp | |
parent | Refactor BufferedLocationT to use a callback (diff) | |
download | ilt-356e874050e5ad5af87b04a2bb01ce34a86640bb.tar.bz2 ilt-356e874050e5ad5af87b04a2bb01ce34a86640bb.tar.xz ilt-356e874050e5ad5af87b04a2bb01ce34a86640bb.zip |
Send position and rotation matrix to GPU separately
Diffstat (limited to 'game/scenary/plant.cpp')
-rw-r--r-- | game/scenary/plant.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/scenary/plant.cpp b/game/scenary/plant.cpp index 4fb3cb5..b39c28b 100644 --- a/game/scenary/plant.cpp +++ b/game/scenary/plant.cpp @@ -2,6 +2,6 @@ #include "location.h" Plant::Plant(std::shared_ptr<const Foliage> type, const Location & position) : - type {std::move(type)}, location {this->type->instances.acquire(position.getTransform())} + type {std::move(type)}, location {this->type->instances.acquire(position.getRotationTransform(), position.pos)} { } |