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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-09 20:17:55 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-09 20:17:55 +0000 |
commit | bb693756b9aace889f806a768b54655023d163ab (patch) | |
tree | 47216b8c5bef15acd5a84124a64c9a036498d25f /game/scenary/light.h | |
parent | Integer support in persistence (diff) | |
download | ilt-bb693756b9aace889f806a768b54655023d163ab.tar.bz2 ilt-bb693756b9aace889f806a768b54655023d163ab.tar.xz ilt-bb693756b9aace889f806a768b54655023d163ab.zip |
Add the Illuminator (type) and Light (instance) classes
Diffstat (limited to 'game/scenary/light.h')
-rw-r--r-- | game/scenary/light.h | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/game/scenary/light.h b/game/scenary/light.h new file mode 100644 index 0000000..0b19535 --- /dev/null +++ b/game/scenary/light.h @@ -0,0 +1,19 @@ +#pragma once + +#include "game/worldobject.h" +#include "illuminator.h" + +class Location; + +class Light : public WorldObject { + std::shared_ptr<const Illuminator> type; + InstanceVertices<Illuminator::LocationVertex>::InstanceProxy location; + + void + tick(TickDuration) override + { + } + +public: + Light(std::shared_ptr<const Illuminator> type, const Location & position); +}; |