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authorDan Goodliffe <dan@randomdan.homeip.net>2024-04-26 14:50:42 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2024-04-26 14:50:42 +0100
commit7dc3fa64ffe64d5fa01c59f7deed87dbc3b48c45 (patch)
treec56f431e2fb947b4127f3a4c21cc93a660248410 /game/scenary/light.cpp
parentDefine some initial surface types (diff)
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Don't return newly created faces from split
It's not as simple as it looks as adjacent faces may also be split, making this a bit misleading.
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