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authorDan Goodliffe <dan.goodliffe@octal.co.uk>2023-04-19 14:36:57 +0100
committerDan Goodliffe <dan.goodliffe@octal.co.uk>2023-04-19 14:36:57 +0100
commit6b0b13d4b61eb95fb515bd49a8a70a06ea0748ab (patch)
tree385a0c0403045f1092afb7c4228896eeafdefe31 /game/objectives/freeroam.h
parentAdd basic instanced shader to those which get the viewProjection configured (diff)
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Persist vertexArrayId across multiple calls
Allows chaining together to build VAO from multiple buffers
Diffstat (limited to 'game/objectives/freeroam.h')
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