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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-20 23:27:01 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-20 23:27:01 +0000 |
commit | 35a9f035963458156c719dc16f4073b8244d66eb (patch) | |
tree | 4a96298e2be58dd4d55fafb612d1bfdd855091f5 /game/network/rail.h | |
parent | Implement basic network curve part shader (diff) | |
download | ilt-35a9f035963458156c719dc16f4073b8244d66eb.tar.bz2 ilt-35a9f035963458156c719dc16f4073b8244d66eb.tar.xz ilt-35a9f035963458156c719dc16f4073b8244d66eb.zip |
Pass curve link radius, no recalculate, its constant
Diffstat (limited to 'game/network/rail.h')
-rw-r--r-- | game/network/rail.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/network/rail.h b/game/network/rail.h index 39dfdc9..a95ba04 100644 --- a/game/network/rail.h +++ b/game/network/rail.h @@ -64,7 +64,7 @@ public: struct Vertex { GlobalPosition3D a, b, c; float textureRepeats; - float aangle, bangle; + float aangle, bangle, radius; }; private: |