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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-14 13:19:37 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-14 13:19:37 +0000
commit27ba0701dcb7ce441cb91a10a570e4f4b05db5c4 (patch)
tree604684712e372783974eff77b5497a5c0a28ecfe /game/network/rail.h
parentKeep radius and arc as part of rail curve (diff)
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Support getting the position at a point along a link
Diffstat (limited to 'game/network/rail.h')
-rw-r--r--game/network/rail.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/network/rail.h b/game/network/rail.h
index f50ef3c..58c26c3 100644
--- a/game/network/rail.h
+++ b/game/network/rail.h
@@ -36,6 +36,7 @@ protected:
class RailLinkStraight : public RailLink {
public:
RailLinkStraight(const NodePtr &, const NodePtr &);
+ Transform positionAt(float dist, unsigned char start) const override;
private:
RailLinkStraight(NodePtr, NodePtr, const glm::vec3 & diff);
@@ -44,6 +45,7 @@ private:
class RailLinkCurve : public RailLink {
public:
RailLinkCurve(const NodePtr &, const NodePtr &, glm::vec2);
+ Transform positionAt(float dist, unsigned char start) const override;
private:
RailLinkCurve(const NodePtr &, const NodePtr &, glm::vec3, const Arc);