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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-06-13 21:53:32 +0100 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2025-06-13 21:53:32 +0100 |
| commit | 1e7a924874050674a103f6927f4a3c5ef6459222 (patch) | |
| tree | 68f8f4b5dd34ff19b8a7cb6778a556775ed45b83 /game/network/rail.h | |
| parent | Handle edge cases (diff) | |
| download | ilt-1e7a924874050674a103f6927f4a3c5ef6459222.tar.bz2 ilt-1e7a924874050674a103f6927f4a3c5ef6459222.tar.xz ilt-1e7a924874050674a103f6927f4a3c5ef6459222.zip | |
Create a list of snap points for the existing networkbetter-network
These form key positions in the world to ease neat creation.
Diffstat (limited to 'game/network/rail.h')
| -rw-r--r-- | game/network/rail.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/network/rail.h b/game/network/rail.h index 15b9ae4..48b1410 100644 --- a/game/network/rail.h +++ b/game/network/rail.h @@ -78,6 +78,7 @@ public: [[nodiscard]] const Surface * getBaseSurface() const override; [[nodiscard]] RelativeDistance getBaseWidth() const override; + [[nodiscard]] SnapPoints getSnapPoints() const override; private: void tick(TickDuration elapsed) override; |
