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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
commit | 5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch) | |
tree | 4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /game/network/rail.cpp | |
parent | Dunno how, but some DOS new lines got in here! (diff) | |
download | ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.bz2 ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.xz ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.zip |
Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'game/network/rail.cpp')
-rw-r--r-- | game/network/rail.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/network/rail.cpp b/game/network/rail.cpp index e7006cf..4454600 100644 --- a/game/network/rail.cpp +++ b/game/network/rail.cpp @@ -3,11 +3,11 @@ #include <GL/glew.h> #include <array> #include <cmath> -#include <collection.hpp> +#include <collection.h> #include <cstddef> #include <game/network/link.h> #include <game/network/network.impl.h> // IWYU pragma: keep -#include <gfx/models/vertex.hpp> +#include <gfx/models/vertex.h> #include <glm/gtx/transform.hpp> #include <initializer_list> #include <maths.h> |