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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
commit5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch)
tree4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /game/network/rail.cpp
parentDunno how, but some DOS new lines got in here! (diff)
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Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'game/network/rail.cpp')
-rw-r--r--game/network/rail.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/network/rail.cpp b/game/network/rail.cpp
index e7006cf..4454600 100644
--- a/game/network/rail.cpp
+++ b/game/network/rail.cpp
@@ -3,11 +3,11 @@
#include <GL/glew.h>
#include <array>
#include <cmath>
-#include <collection.hpp>
+#include <collection.h>
#include <cstddef>
#include <game/network/link.h>
#include <game/network/network.impl.h> // IWYU pragma: keep
-#include <gfx/models/vertex.hpp>
+#include <gfx/models/vertex.h>
#include <glm/gtx/transform.hpp>
#include <initializer_list>
#include <maths.h>