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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-29 13:20:55 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-29 13:20:55 +0000 |
commit | 0841ead91c49a212134f19f7c0b411984b0fda29 (patch) | |
tree | 605d5e8e512747c79875d2c3a185c9740f7d1080 /game/network/rail.cpp | |
parent | Run shadow mapper in camera relative space (diff) | |
download | ilt-0841ead91c49a212134f19f7c0b411984b0fda29.tar.bz2 ilt-0841ead91c49a212134f19f7c0b411984b0fda29.tar.xz ilt-0841ead91c49a212134f19f7c0b411984b0fda29.zip |
Remove weird operator! on vec2/3
Diffstat (limited to 'game/network/rail.cpp')
-rw-r--r-- | game/network/rail.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/network/rail.cpp b/game/network/rail.cpp index ff101d4..545a728 100644 --- a/game/network/rail.cpp +++ b/game/network/rail.cpp @@ -45,7 +45,7 @@ RailLinks::addLinksBetween(Position3D start, Position3D end) if (dir == vector_yaw(end - start)) { return addLink<RailLinkStraight>(start, end); } - const Position2D flatStart {!start}, flatEnd {!end}; + const Position2D flatStart {start.xy()}, flatEnd {end.xy()}; if (node2ins.second == NodeIs::InNetwork) { auto midheight = [&](auto mid) { const auto sm = glm::distance(flatStart, mid), em = glm::distance(flatEnd, mid); @@ -142,7 +142,7 @@ RailLinkStraight::RailLinkStraight(Node::Ptr a, Node::Ptr b, const Position3D & } RailLinkCurve::RailLinkCurve(const Node::Ptr & a, const Node::Ptr & b, Position2D c) : - RailLinkCurve(a, b, c ^ a->pos.z, {!c, a->pos, b->pos}) + RailLinkCurve(a, b, c ^ a->pos.z, {c ^ 0.F, a->pos, b->pos}) { } |