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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-10 01:54:40 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-10 01:54:40 +0000 |
commit | 789a16e4e97d4050bb8db9cc3aebb01e807ac8c7 (patch) | |
tree | a5e0fc0f406c17e1b7b88ba8e16ea0bbb331a6dc /game/network/network.impl.h | |
parent | Add some more helpers to Network (diff) | |
download | ilt-789a16e4e97d4050bb8db9cc3aebb01e807ac8c7.tar.bz2 ilt-789a16e4e97d4050bb8db9cc3aebb01e807ac8c7.tar.xz ilt-789a16e4e97d4050bb8db9cc3aebb01e807ac8c7.zip |
Push more RailLinks logic down into NetworkOf
Diffstat (limited to 'game/network/network.impl.h')
-rw-r--r-- | game/network/network.impl.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/game/network/network.impl.h b/game/network/network.impl.h index ddb1ae5..699cb94 100644 --- a/game/network/network.impl.h +++ b/game/network/network.impl.h @@ -10,3 +10,12 @@ NetworkOf<T>::render(const Shader & shader) const texture->Bind(); links.apply(&T::render, shader); } + +template<typename T> +void +NetworkOf<T>::joinLinks(const LinkPtr & l) const +{ + for (const auto & ol : links.objects) { + Network::joinLinks(l, ol); + } +} |