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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-11 22:26:25 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-11 22:26:25 +0100 |
commit | bdf93b08301ebb43b2189249b14e149387652284 (patch) | |
tree | e7cb6b8a5b952283e323f8a7450fab3bd9cd4ecc /game/network/network.h | |
parent | Fix return type of network link factories (diff) | |
download | ilt-bdf93b08301ebb43b2189249b14e149387652284.tar.bz2 ilt-bdf93b08301ebb43b2189249b14e149387652284.tar.xz ilt-bdf93b08301ebb43b2189249b14e149387652284.zip |
Add candidateNodeAt, returns a network node why may not be part of the network
Diffstat (limited to 'game/network/network.h')
-rw-r--r-- | game/network/network.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/network/network.h b/game/network/network.h index d561e55..79a4a2b 100644 --- a/game/network/network.h +++ b/game/network/network.h @@ -24,6 +24,7 @@ public: [[nodiscard]] NodePtr findNodeAt(glm::vec3) const; [[nodiscard]] NodePtr nodeAt(glm::vec3); [[nodiscard]] std::pair<NodePtr, bool> newNodeAt(glm::vec3); + [[nodiscard]] std::pair<NodePtr, bool> candidateNodeAt(glm::vec3) const; [[nodiscard]] virtual LinkPtr intersectRayLinks(const Ray &) const = 0; [[nodiscard]] virtual NodePtr intersectRayNodes(const Ray &) const; |