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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-20 17:57:35 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-10 18:06:01 +0100 |
commit | 790599b583e1b819b5023a35b13b707ec9de3439 (patch) | |
tree | 71fd0359798a2792586695cdd8042829c4b820f6 /game/network/network.h | |
parent | Add missing truthy/falsy operators to AnyPtr (diff) | |
download | ilt-790599b583e1b819b5023a35b13b707ec9de3439.tar.bz2 ilt-790599b583e1b819b5023a35b13b707ec9de3439.tar.xz ilt-790599b583e1b819b5023a35b13b707ec9de3439.zip |
Apply StdTypeDefs for Texture
Diffstat (limited to 'game/network/network.h')
-rw-r--r-- | game/network/network.h | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/game/network/network.h b/game/network/network.h index 5725360..ca17581 100644 --- a/game/network/network.h +++ b/game/network/network.h @@ -1,19 +1,18 @@ #pragma once +#include "collection.h" #include "gfx/gl/instanceVertices.h" +#include "gfx/models/texture.h" +#include "gfx/renderable.h" #include "link.h" -#include <collection.h> -#include <gfx/renderable.h> +#include "sorting.h" +#include "special_members.h" #include <glm/glm.hpp> #include <memory> #include <set> -#include <sorting.h> -#include <special_members.h> #include <string> #include <utility> -#include <variant> -class Texture; class SceneShader; template<typename> class Ray; @@ -56,7 +55,7 @@ protected: using Nodes = std::set<Node::Ptr, PtrMemberSorter<Node::Ptr, &Node::pos>>; Nodes nodes; - std::shared_ptr<Texture> texture; + Texture::Ptr texture; }; template<typename LinkType> class NetworkLinkHolder { |