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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-20 01:23:53 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-20 15:08:43 +0000
commit538af692b66e67dfa4f347cc9ddd784a36f9a991 (patch)
treea541279fe55bb468139d4916ef74e02057c73990 /game/network/network.h
parentRender rail network using new shaders (diff)
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Update network with vertex array
Diffstat (limited to 'game/network/network.h')
-rw-r--r--game/network/network.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/game/network/network.h b/game/network/network.h
index 49322f9..5725360 100644
--- a/game/network/network.h
+++ b/game/network/network.h
@@ -60,8 +60,11 @@ protected:
};
template<typename LinkType> class NetworkLinkHolder {
-protected:
+public:
+ // Implemented per LinkType to configure vao
+ NetworkLinkHolder();
friend LinkType;
+ glVertexArray vao;
mutable InstanceVertices<typename LinkType::Vertex> vertices;
};