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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-19 00:23:56 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-20 15:08:43 +0000
commitc7af64b7061c59c987958d0830838f1c05caeb29 (patch)
tree8195696b2130eb6a2674c075416b15a352440b61 /game/network/network.h
parentCopy render vital link data to vertex buffer (diff)
downloadilt-c7af64b7061c59c987958d0830838f1c05caeb29.tar.bz2
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Render rail network using new shaders
Non-functional, totally unimplemented at this stage
Diffstat (limited to 'game/network/network.h')
-rw-r--r--game/network/network.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/game/network/network.h b/game/network/network.h
index 12c006c..49322f9 100644
--- a/game/network/network.h
+++ b/game/network/network.h
@@ -60,6 +60,7 @@ protected:
};
template<typename LinkType> class NetworkLinkHolder {
+protected:
friend LinkType;
mutable InstanceVertices<typename LinkType::Vertex> vertices;
};
@@ -105,8 +106,6 @@ public:
[[nodiscard]] float findNodeDirection(Node::AnyCPtr) const override;
- void render(const SceneShader &) const override;
-
protected:
Link::CCollection addJoins();
};