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authorDan Goodliffe <dan@randomdan.homeip.net>2025-05-12 04:00:51 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2025-05-12 04:00:51 +0100
commit61fa037d0a50b62807ca88dc09e4c85dff7d3ddf (patch)
tree1610db2106f802c0f8b9c02e9a39b9dccff1b7c0 /game/network/network.h
parentSplit link generation definitions according to terrain (diff)
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Add network helpers for easily adding a chain of links
Diffstat (limited to 'game/network/network.h')
-rw-r--r--game/network/network.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/game/network/network.h b/game/network/network.h
index 65db016..adaae5f 100644
--- a/game/network/network.h
+++ b/game/network/network.h
@@ -65,7 +65,9 @@ public:
[[nodiscard]] virtual float findNodeDirection(Node::AnyCPtr) const = 0;
[[nodiscard]] Link::Collection create(const GeoData *, const CreationDefinition &);
+ [[nodiscard]] Link::Collection createChain(const GeoData *, std::span<const GlobalPosition3D>);
virtual void add(GeoData *, const Link::Ptr &) = 0;
+ void add(GeoData *, std::span<const Link::Ptr>);
[[nodiscard]] virtual const Surface * getBaseSurface() const = 0;
[[nodiscard]] virtual RelativeDistance getBaseWidth() const = 0;
@@ -138,6 +140,7 @@ public:
using Network::create;
[[nodiscard]] Link::Ptr create(const GenStraightDef &) override;
[[nodiscard]] Link::Ptr create(const GenCurveDef &) override;
+ using Network::add;
void add(GeoData *, const Link::Ptr &) override;
protected: