summaryrefslogtreecommitdiff
path: root/game/network/link.h
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2021-03-03 00:08:47 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-03-03 00:08:47 +0000
commit94311f9c4e82b7475802b1934cc0c5b243e0cd2f (patch)
tree5ef23f6c1151917eb723b67c262da0168e42343c /game/network/link.h
parentOur own matrix rotations (diff)
downloadilt-94311f9c4e82b7475802b1934cc0c5b243e0cd2f.tar.bz2
ilt-94311f9c4e82b7475802b1934cc0c5b243e0cd2f.tar.xz
ilt-94311f9c4e82b7475802b1934cc0c5b243e0cd2f.zip
Replace Transform with Location
Simpler, unbinds the transformation matrices for location, now done just in the shader.
Diffstat (limited to 'game/network/link.h')
-rw-r--r--game/network/link.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/network/link.h b/game/network/link.h
index 4968eba..e541975 100644
--- a/game/network/link.h
+++ b/game/network/link.h
@@ -2,8 +2,8 @@
#define LINK_H
#include <array>
-#include <gfx/gl/transform.h>
#include <glm/glm.hpp>
+#include <location.hpp>
#include <memory>
#include <special_members.hpp>
#include <utility>
@@ -39,7 +39,7 @@ public:
NO_COPY(Link);
NO_MOVE(Link);
- [[nodiscard]] virtual Transform positionAt(float dist, unsigned char start) const = 0;
+ [[nodiscard]] virtual Location positionAt(float dist, unsigned char start) const = 0;
std::array<End, 2> ends;
float length;