diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-21 20:09:34 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-21 20:09:34 +0000 |
commit | 31f73b6f44f3deac749af41e84435f5bc9b037f2 (patch) | |
tree | e9de1a70be1256f1ad6929d52631f3e3b68f42a6 /game/network/link.cpp | |
parent | vector_yaw only needs 2 dimensions (diff) | |
download | ilt-31f73b6f44f3deac749af41e84435f5bc9b037f2.tar.bz2 ilt-31f73b6f44f3deac749af41e84435f5bc9b037f2.tar.xz ilt-31f73b6f44f3deac749af41e84435f5bc9b037f2.zip |
Make arc_length a member function
Diffstat (limited to 'game/network/link.cpp')
-rw-r--r-- | game/network/link.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/network/link.cpp b/game/network/link.cpp index 122eaf4..248fe7d 100644 --- a/game/network/link.cpp +++ b/game/network/link.cpp @@ -62,7 +62,7 @@ LinkCurve::intersectRay(const Ray<GlobalPosition3D> & ray) const const auto & e1p {ends[1].node->pos}; const auto slength = round_frac(length / 2.F, 5.F); const auto segs = std::round(15.F * slength / std::pow(radius, 0.7F)); - const auto step {glm::vec<2, RelativeDistance> {arc_length(arc), e1p.z - e0p.z} / segs}; + const auto step {glm::vec<2, RelativeDistance> {arc.length(), e1p.z - e0p.z} / segs}; auto segCount = static_cast<std::size_t>(std::lround(segs)) + 1; std::vector<GlobalPosition3D> points; |