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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-03 18:37:09 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-03 18:37:09 +0000 |
commit | d33f528f17ed1be17aca82e5c0bc9f39c1d496ae (patch) | |
tree | 17f37991e09d8d7345557e6a6d24a16ab8032d87 /game/geoData.h | |
parent | More complete and tested stream output support (diff) | |
download | ilt-d33f528f17ed1be17aca82e5c0bc9f39c1d496ae.tar.bz2 ilt-d33f528f17ed1be17aca82e5c0bc9f39c1d496ae.tar.xz ilt-d33f528f17ed1be17aca82e5c0bc9f39c1d496ae.zip |
Support for querying terrain height in GeoData
Diffstat (limited to 'game/geoData.h')
-rw-r--r-- | game/geoData.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/geoData.h b/game/geoData.h index 39c149c..e5057c3 100644 --- a/game/geoData.h +++ b/game/geoData.h @@ -20,6 +20,8 @@ public: void generateRandom(); void loadFromImages(const std::filesystem::path &, float scale); + [[nodiscard]] glm::vec3 positionAt(glm::vec2) const; + [[nodiscard]] unsigned int at(glm::ivec2) const; [[nodiscard]] unsigned int at(int x, int y) const; |