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authorDan Goodliffe <dan@randomdan.homeip.net>2024-02-12 23:25:00 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-02-12 23:25:00 +0000
commit68a23b27925142fed3b1e53b2f17ad2c90878e21 (patch)
treeb73ee9841244a82bcfffed5eb1f3e77dad494bcd /game/geoData.h
parentCreate flat GeoData as 10m squares instead of one big square (diff)
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Add helpers for testing for triangle overlap/containedness
Diffstat (limited to 'game/geoData.h')
-rw-r--r--game/geoData.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/game/geoData.h b/game/geoData.h
index e234bfe..2fd3aa5 100644
--- a/game/geoData.h
+++ b/game/geoData.h
@@ -103,6 +103,8 @@ protected:
[[nodiscard]] static bool triangleContainsPoint(const GlobalPosition2D, const Triangle<2> &);
[[nodiscard]] bool triangleContainsPoint(const GlobalPosition2D, FaceHandle) const;
+ [[nodiscard]] static bool triangleOverlapsTriangle(const Triangle<2> &, const Triangle<2> &);
+ [[nodiscard]] static bool triangleContainsTriangle(const Triangle<2> &, const Triangle<2> &);
[[nodiscard]] HalfedgeHandle findBoundaryStart() const;
void update_vertex_normals_only();