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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-02-12 23:25:00 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-02-12 23:25:00 +0000 |
commit | 68a23b27925142fed3b1e53b2f17ad2c90878e21 (patch) | |
tree | b73ee9841244a82bcfffed5eb1f3e77dad494bcd /game/geoData.h | |
parent | Create flat GeoData as 10m squares instead of one big square (diff) | |
download | ilt-68a23b27925142fed3b1e53b2f17ad2c90878e21.tar.bz2 ilt-68a23b27925142fed3b1e53b2f17ad2c90878e21.tar.xz ilt-68a23b27925142fed3b1e53b2f17ad2c90878e21.zip |
Add helpers for testing for triangle overlap/containedness
Diffstat (limited to 'game/geoData.h')
-rw-r--r-- | game/geoData.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/geoData.h b/game/geoData.h index e234bfe..2fd3aa5 100644 --- a/game/geoData.h +++ b/game/geoData.h @@ -103,6 +103,8 @@ protected: [[nodiscard]] static bool triangleContainsPoint(const GlobalPosition2D, const Triangle<2> &); [[nodiscard]] bool triangleContainsPoint(const GlobalPosition2D, FaceHandle) const; + [[nodiscard]] static bool triangleOverlapsTriangle(const Triangle<2> &, const Triangle<2> &); + [[nodiscard]] static bool triangleContainsTriangle(const Triangle<2> &, const Triangle<2> &); [[nodiscard]] HalfedgeHandle findBoundaryStart() const; void update_vertex_normals_only(); |