diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-05 15:52:02 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-05 15:52:02 +0000 |
commit | 58402765133fab24d08b64f3752553bd2b8393b9 (patch) | |
tree | a5719e50031d8433912e27184bd8b4b89820bac7 /game/geoData.h | |
parent | Fix calculating extents (diff) | |
download | ilt-58402765133fab24d08b64f3752553bd2b8393b9.tar.bz2 ilt-58402765133fab24d08b64f3752553bd2b8393b9.tar.xz ilt-58402765133fab24d08b64f3752553bd2b8393b9.zip |
Fix todo for handling a terrain walk from outside the mesh
Diffstat (limited to 'game/geoData.h')
-rw-r--r-- | game/geoData.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/geoData.h b/game/geoData.h index 15d7e24..474731b 100644 --- a/game/geoData.h +++ b/game/geoData.h @@ -83,6 +83,8 @@ public: void boundaryWalkUntil(const std::function<bool(HalfedgeHandle)> &) const; void boundaryWalkUntil(const std::function<bool(HalfedgeHandle)> &, HalfedgeHandle start) const; + [[nodiscard]] HalfedgeHandle findEntry(const glm::vec2 from, const glm::vec2 to) const; + [[nodiscard]] auto getExtents() const { |