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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-11-23 14:04:28 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-11-23 14:04:28 +0000 |
commit | 1523401911b46d220ddc597c136fe279324d600b (patch) | |
tree | e5bb112dd0d22eea478c50b17d5ec48c13aed8d1 /game/geoData.h | |
parent | Share code between boundary and strip edge node reuse (diff) | |
download | ilt-1523401911b46d220ddc597c136fe279324d600b.tar.bz2 ilt-1523401911b46d220ddc597c136fe279324d600b.tar.xz ilt-1523401911b46d220ddc597c136fe279324d600b.zip |
Remove split face specialisation
Diffstat (limited to 'game/geoData.h')
-rw-r--r-- | game/geoData.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/game/geoData.h b/game/geoData.h index ed1734c..5daa7a4 100644 --- a/game/geoData.h +++ b/game/geoData.h @@ -185,9 +185,6 @@ protected: void update_vertex_normals_only(); void update_vertex_normals_only(VertexIter start); - using OpenMesh::TriMesh_ArrayKernelT<GeoDataTraits>::split; - void split(FaceHandle); - private: GlobalPosition3D lowerExtent {}, upperExtent {}; }; |