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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-11-03 22:00:46 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-11-03 22:00:46 +0000 |
commit | fe38b3887b695f27baf791df34b7361ee11b379f (patch) | |
tree | d588f36f7add7ff5eee74a0f57f2fd6ce6682867 /game/geoData.cpp | |
parent | Throw if input stream not in good state reading JSON (diff) | |
download | ilt-fe38b3887b695f27baf791df34b7361ee11b379f.tar.bz2 ilt-fe38b3887b695f27baf791df34b7361ee11b379f.tar.xz ilt-fe38b3887b695f27baf791df34b7361ee11b379f.zip |
Remove extrusion extents that rounded to the same vertex
Diffstat (limited to 'game/geoData.cpp')
-rw-r--r-- | game/geoData.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/game/geoData.cpp b/game/geoData.cpp index 8975d46..1a1e530 100644 --- a/game/geoData.cpp +++ b/game/geoData.cpp @@ -558,6 +558,14 @@ GeoData::setHeights(const std::span<const GlobalPosition3D> triangleStrip, const doExtrusion(extrusionVertex, direction, p1, -MAX_SLOPE), doExtrusion(extrusionVertex, direction, p1, MAX_SLOPE)); assert(extrusionVertex.is_valid()); + if (extrusionExtents.size() >= 2) { + const auto & last = *extrusionExtents.rbegin(); + const auto & prev = *++extrusionExtents.rbegin(); + if (last.boundaryVertex == prev.boundaryVertex + && last.extrusionVertex == prev.extrusionVertex) { + extrusionExtents.pop_back(); + } + } }; if (const Arc arc {e0, e1}; arc.length() < MIN_ARC) { addExtrusionFor(normalize(e0 + e1) / cosf(arc.length() / 2.F)); |