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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-02-24 00:10:27 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-02-24 00:10:27 +0000 |
commit | 80529930ea3bc874c8da22c66343745ff6fdd45b (patch) | |
tree | 6441b090f24cf33638c5257e6b9eea4f14929503 /game/geoData.cpp | |
parent | Merge branch 'glcontainer-fix' (diff) | |
download | ilt-80529930ea3bc874c8da22c66343745ff6fdd45b.tar.bz2 ilt-80529930ea3bc874c8da22c66343745ff6fdd45b.tar.xz ilt-80529930ea3bc874c8da22c66343745ff6fdd45b.zip |
Simplify vector addition/subtraction with differnt types
Automatically applies correct rounding with float to int operations, adjusts test
expectations accordingly.
Diffstat (limited to 'game/geoData.cpp')
-rw-r--r-- | game/geoData.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/game/geoData.cpp b/game/geoData.cpp index b30a35b..359e8c0 100644 --- a/game/geoData.cpp +++ b/game/geoData.cpp @@ -204,8 +204,7 @@ GeoData::intersectRay(const Ray<GlobalPosition3D> & ray, FaceHandle face) const { std::optional<GlobalPosition3D> out; walkUntil(PointFace {ray.start, face}, - ray.start.xy() - + GlobalPosition2D(ray.direction.xy() * RelativePosition2D(upperExtent.xy() - lowerExtent.xy())), + ray.start.xy() + (ray.direction.xy() * RelativePosition2D(upperExtent.xy() - lowerExtent.xy())), [&out, &ray, this](FaceHandle face) { BaryPosition bari {}; RelativeDistance dist {}; |