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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-21 20:23:44 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-21 20:23:44 +0000 |
commit | 4571ce1b4cac2ab9bf2454ed06d0d787604d62fa (patch) | |
tree | 5120afcca84de35d0097cecae62d0b211518ed60 /game/geoData.cpp | |
parent | Make arc_length a member function (diff) | |
download | ilt-4571ce1b4cac2ab9bf2454ed06d0d787604d62fa.tar.bz2 ilt-4571ce1b4cac2ab9bf2454ed06d0d787604d62fa.tar.xz ilt-4571ce1b4cac2ab9bf2454ed06d0d787604d62fa.zip |
Add helper constructors to Arc
* Two angles, wraps logic ensuring b after a
* Two vector directions
* Centre and two endpoints, in at least 2 dimensions, uses .xy()
Diffstat (limited to 'game/geoData.cpp')
-rw-r--r-- | game/geoData.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/geoData.cpp b/game/geoData.cpp index f4d9f65..aaa2548 100644 --- a/game/geoData.cpp +++ b/game/geoData.cpp @@ -453,7 +453,7 @@ GeoData::setHeights(const std::span<const GlobalPosition3D> triangleStrip) return extrusionDir; }; // Previous half edge end to current half end start arc tangents - const Arc arc {p1, p1 + (e0 || 0.F), p1 + (e1 || 0.F)}; + const Arc arc {e0, e1}; const auto limit = std::floor((arc.second - arc.first) * 5.F / pi); const auto inc = (arc.second - arc.first) / limit; for (float step = 1; step < limit; step += 1.F) { |