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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-18 00:22:12 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-03-18 00:22:12 +0000 |
commit | 8f1a9a5f0f36ade0df3b6c923ec297faa8091a9a (patch) | |
tree | c79099b1f63ec727862969d8df2f6aab75941cf1 /game/gamestate.h | |
parent | Add non-default constructor to GeometricPlaneT (diff) | |
download | ilt-8f1a9a5f0f36ade0df3b6c923ec297faa8091a9a.tar.bz2 ilt-8f1a9a5f0f36ade0df3b6c923ec297faa8091a9a.tar.xz ilt-8f1a9a5f0f36ade0df3b6c923ec297faa8091a9a.zip |
Switch to using planes instead of triangles for deformaton cut
Removes the hacky need for going a bit too far to account for rounding errors... which
didn't really work anyway.
Diffstat (limited to 'game/gamestate.h')
0 files changed, 0 insertions, 0 deletions