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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
commit | 5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch) | |
tree | 4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /game/gamestate.h | |
parent | Dunno how, but some DOS new lines got in here! (diff) | |
download | ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.bz2 ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.xz ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.zip |
Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'game/gamestate.h')
-rw-r--r-- | game/gamestate.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/gamestate.h b/game/gamestate.h index db223c0..6f3f382 100644 --- a/game/gamestate.h +++ b/game/gamestate.h @@ -1,9 +1,9 @@ #pragma once #include "assetFactory/assetFactory.h" -#include <collection.hpp> +#include <collection.h> #include <memory> -#include <special_members.hpp> +#include <special_members.h> class WorldObject; class GeoData; |