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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-20 20:27:51 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-20 20:27:51 +0100 |
commit | 9b3eff2ee85ca6627342cfbbe1ac3ba988dc377f (patch) | |
tree | 80eb3be43b8552282ab8cc2ab7756ee0a164c456 /game/environment.h | |
parent | Add basic environment object (diff) | |
download | ilt-9b3eff2ee85ca6627342cfbbe1ac3ba988dc377f.tar.bz2 ilt-9b3eff2ee85ca6627342cfbbe1ac3ba988dc377f.tar.xz ilt-9b3eff2ee85ca6627342cfbbe1ac3ba988dc377f.zip |
Move getSunPos to Environment
Diffstat (limited to 'game/environment.h')
-rw-r--r-- | game/environment.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/game/environment.h b/game/environment.h index 62eedb8..a6f3036 100644 --- a/game/environment.h +++ b/game/environment.h @@ -1,5 +1,6 @@ #pragma once +#include "config/types.h" #include "worldobject.h" class SceneRenderer; @@ -10,6 +11,7 @@ public: Environment(); void tick(TickDuration elapsed) override; void render(const SceneRenderer &, const SceneProvider &) const; + static Direction2D getSunPos(const Direction2D position, const time_t time); private: time_t worldTime; |