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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-23 20:11:20 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-23 20:11:20 +0100 |
commit | 7aeca8c54d218f28ba8d4f0e5be1aec6219dbf54 (patch) | |
tree | 6f9c122e0abdb4949a3c102b2245d007969d6091 /game/environment.h | |
parent | Don't create lots of unnecessary tmps (diff) | |
parent | Adjust light colour as sun rises/sets (diff) | |
download | ilt-7aeca8c54d218f28ba8d4f0e5be1aec6219dbf54.tar.bz2 ilt-7aeca8c54d218f28ba8d4f0e5be1aec6219dbf54.tar.xz ilt-7aeca8c54d218f28ba8d4f0e5be1aec6219dbf54.zip |
Merge branch 'sunpos'
Diffstat (limited to 'game/environment.h')
-rw-r--r-- | game/environment.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/game/environment.h b/game/environment.h new file mode 100644 index 0000000..a6f3036 --- /dev/null +++ b/game/environment.h @@ -0,0 +1,18 @@ +#pragma once + +#include "config/types.h" +#include "worldobject.h" + +class SceneRenderer; +class SceneProvider; + +class Environment : public WorldObject { +public: + Environment(); + void tick(TickDuration elapsed) override; + void render(const SceneRenderer &, const SceneProvider &) const; + static Direction2D getSunPos(const Direction2D position, const time_t time); + +private: + time_t worldTime; +}; |