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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-20 20:17:32 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-20 20:17:44 +0100 |
commit | 489fa7f930689dc9ff271138e613a8d68d88ee45 (patch) | |
tree | f4f4b3c8ca55e08f797dc04e0ba3d745133fba13 /game/environment.h | |
parent | Update getSunPos to use a standard time_t (diff) | |
download | ilt-489fa7f930689dc9ff271138e613a8d68d88ee45.tar.bz2 ilt-489fa7f930689dc9ff271138e613a8d68d88ee45.tar.xz ilt-489fa7f930689dc9ff271138e613a8d68d88ee45.zip |
Add basic environment object
Will hold world time/date, weather, location etc
Diffstat (limited to 'game/environment.h')
-rw-r--r-- | game/environment.h | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/game/environment.h b/game/environment.h new file mode 100644 index 0000000..62eedb8 --- /dev/null +++ b/game/environment.h @@ -0,0 +1,16 @@ +#pragma once + +#include "worldobject.h" + +class SceneRenderer; +class SceneProvider; + +class Environment : public WorldObject { +public: + Environment(); + void tick(TickDuration elapsed) override; + void render(const SceneRenderer &, const SceneProvider &) const; + +private: + time_t worldTime; +}; |