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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-03-18 02:12:21 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-03-18 02:12:21 +0000 |
commit | f412b04cc367168b1a6f921dfa1171a17e1353fc (patch) | |
tree | b6062e786d76dc0a46264492247385b8e42ac9c8 /assetFactory | |
parent | Fix texture packer return value so positions match inputs (diff) | |
download | ilt-f412b04cc367168b1a6f921dfa1171a17e1353fc.tar.bz2 ilt-f412b04cc367168b1a6f921dfa1171a17e1353fc.tar.xz ilt-f412b04cc367168b1a6f921dfa1171a17e1353fc.zip |
Use indices instead of triangulation
Diffstat (limited to 'assetFactory')
-rw-r--r-- | assetFactory/factoryMesh.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/assetFactory/factoryMesh.cpp b/assetFactory/factoryMesh.cpp index c47e80e..59b390f 100644 --- a/assetFactory/factoryMesh.cpp +++ b/assetFactory/factoryMesh.cpp @@ -10,24 +10,31 @@ FactoryMesh::createMesh() const for (const auto & use : uses) { use->createMesh(mesh, 1); } - mesh.garbage_collection(); - mesh.triangulate(); mesh.update_face_normals(); mesh.update_vertex_normals(); std::vector<Vertex> vertices; + std::vector<unsigned int> indices; for (const auto & face : mesh.faces()) { const auto smooth = mesh.property(mesh.smoothFaceProperty, face); const auto colour = mesh.color(face); - for (const auto & vertex : mesh.fv_range(face)) { + auto vrange = mesh.fv_range(face); + const unsigned int start = static_cast<unsigned int>(vertices.size()); + for (const auto & vertex : vrange) { const auto textureUV = mesh.texcoord2D(vertex); vertices.emplace_back(mesh.point(vertex), textureUV, smooth ? mesh.property(mesh.vertex_normals_pph(), vertex) : mesh.property(mesh.face_normals_pph(), face), colour); } + const auto vcount = std::distance(vrange.begin(), vrange.end()); + for (unsigned int i = 2; i < vcount; i++) { + indices.push_back(start); + indices.push_back(start + i - 1); + indices.push_back(start + i); + } } - return std::make_shared<Mesh>(vertices, vectorOfN(vertices.size())); + return std::make_shared<Mesh>(vertices, indices); } bool |