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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-14 14:48:59 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-14 14:48:59 +0100
commit1cdd7753d37bcf8f626298c3df97a02cc73f266c (patch)
treef8e83df70e00c9f7f3588638c756ac66a8ab0199 /assetFactory/textureFragment.h
parentCurrent thread partakes in work effort while waiting (diff)
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Load texture images in Worker
Diffstat (limited to 'assetFactory/textureFragment.h')
-rw-r--r--assetFactory/textureFragment.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/assetFactory/textureFragment.h b/assetFactory/textureFragment.h
index d03affd..75fe96e 100644
--- a/assetFactory/textureFragment.h
+++ b/assetFactory/textureFragment.h
@@ -3,12 +3,13 @@
#include "gfx/image.h"
#include "persistence.h"
#include "stdTypeDefs.hpp"
+#include "worker.h"
class TextureFragment : public Persistence::Persistable, public StdTypeDefs<TextureFragment> {
public:
std::string id;
std::string path;
- std::unique_ptr<Image> image;
+ Worker::WorkPtrT<std::unique_ptr<Image>> image;
private:
friend Persistence::SelectionPtrBase<Ptr>;