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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 19:48:53 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 19:48:53 +0000 |
commit | 0a0f40c7ef055b39b061072299326a786ca0be7b (patch) | |
tree | 71b084064f9f6af86e0273cfcd1edf355d5954d6 /assetFactory/shape.h | |
parent | nodiscard in Asset factory mutation (diff) | |
download | ilt-0a0f40c7ef055b39b061072299326a786ca0be7b.tar.bz2 ilt-0a0f40c7ef055b39b061072299326a786ca0be7b.tar.xz ilt-0a0f40c7ef055b39b061072299326a786ca0be7b.zip |
Remove more use of legacy types from asset factory
Diffstat (limited to 'assetFactory/shape.h')
-rw-r--r-- | assetFactory/shape.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/assetFactory/shape.h b/assetFactory/shape.h index 136e24f..2c2e702 100644 --- a/assetFactory/shape.h +++ b/assetFactory/shape.h @@ -22,5 +22,5 @@ public: virtual CreatedFaces createMesh(ModelFactoryMesh &, float levelOfDetailFactor) const = 0; static std::vector<OpenMesh::VertexHandle> addToMesh( - ModelFactoryMesh & mesh, const std::span<const Position3D> vertices); + ModelFactoryMesh & mesh, const std::span<const RelativePosition3D> vertices); }; |