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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-27 22:33:20 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-27 22:33:20 +0000 |
commit | 8dc04dedbba31030b83b1a23c48c6bea02eea100 (patch) | |
tree | 6c504b3d03138976a541af2f06ade4e023759186 /assetFactory/plane.cpp | |
parent | Merge branch 'text2' (diff) | |
download | ilt-8dc04dedbba31030b83b1a23c48c6bea02eea100.tar.bz2 ilt-8dc04dedbba31030b83b1a23c48c6bea02eea100.tar.xz ilt-8dc04dedbba31030b83b1a23c48c6bea02eea100.zip |
3D relative scaling in asset factory
Reduces excess vertices in cylinders
Diffstat (limited to 'assetFactory/plane.cpp')
-rw-r--r-- | assetFactory/plane.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/assetFactory/plane.cpp b/assetFactory/plane.cpp index e8847a2..6ae2c62 100644 --- a/assetFactory/plane.cpp +++ b/assetFactory/plane.cpp @@ -2,7 +2,7 @@ #include "modelFactoryMesh.h" Plane::CreatedFaces -Plane::createMesh(ModelFactoryMesh & mesh, float) const +Plane::createMesh(ModelFactoryMesh & mesh, Scale3D) const { static constexpr std::array<RelativePosition3D, 4> VERTICES {{ {n, n, z}, |