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authorDan Goodliffe <dan@randomdan.homeip.net>2023-02-25 03:05:24 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-02-25 03:05:24 +0000
commitb76d161a968ff4a2817e9cfe5c02d3538ef6029f (patch)
tree6f6ea06c40eef97f651083bea291db042c8bbbba /assetFactory/modelFactoryMesh.h
parentSupport for recursive colouring of asset factory faces (diff)
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Add face name property and wrapper to add a named face
Diffstat (limited to 'assetFactory/modelFactoryMesh.h')
-rw-r--r--assetFactory/modelFactoryMesh.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/assetFactory/modelFactoryMesh.h b/assetFactory/modelFactoryMesh.h
index 7d222f5..b4f5254 100644
--- a/assetFactory/modelFactoryMesh.h
+++ b/assetFactory/modelFactoryMesh.h
@@ -32,4 +32,7 @@ struct ModelFactoryMesh : public OpenMesh::PolyMesh_ArrayKernelT<ModelFactoryTra
ModelFactoryMesh();
OpenMesh::FPropHandleT<bool> smoothFaceProperty;
+ OpenMesh::FPropHandleT<std::string> nameFaceProperty;
+
+ std::pair<std::string, OpenMesh::FaceHandle> add_namedFace(std::string name, std::vector<OpenMesh::VertexHandle> p);
};