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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-29 01:56:42 +0000 |
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committer | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2024-01-30 17:28:03 +0000 |
commit | a01f1d9e834719046fbdec02a5147d2e55722bac (patch) | |
tree | 58475e7704f486890246e4f3ae3b4e5031e668eb /assetFactory/modelFactoryMesh.cpp | |
parent | Set shadow program uniforms all in one function, merge setting of view projec... (diff) | |
download | ilt-a01f1d9e834719046fbdec02a5147d2e55722bac.tar.bz2 ilt-a01f1d9e834719046fbdec02a5147d2e55722bac.tar.xz ilt-a01f1d9e834719046fbdec02a5147d2e55722bac.zip |
Remove the complications from previously storing several shadow maps in the texture
Diffstat (limited to 'assetFactory/modelFactoryMesh.cpp')
0 files changed, 0 insertions, 0 deletions