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authorDan Goodliffe <dan@randomdan.homeip.net>2023-02-22 23:40:46 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-02-22 23:40:46 +0000
commitdf2a078c51cee464905c6fb1d1c7c4aa7873f6a1 (patch)
tree209467479c61ab42bf39510f32fd375027115dcd /assetFactory/faceController.h
parentFixup MapByMember to work with shared or unique ptr (diff)
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Implement loading asset, mesh and face definitions
Diffstat (limited to 'assetFactory/faceController.h')
-rw-r--r--assetFactory/faceController.h14
1 files changed, 12 insertions, 2 deletions
diff --git a/assetFactory/faceController.h b/assetFactory/faceController.h
index 9974caf..296210d 100644
--- a/assetFactory/faceController.h
+++ b/assetFactory/faceController.h
@@ -2,13 +2,14 @@
#include "modelFactoryMesh_fwd.h"
#include "mutation.h"
+#include "persistence.h"
#include "shape.h"
#include <map>
#include <string>
-class FaceController : public Mutation {
+class FaceController : public Mutation, public Persistence::Persistable {
public:
- using FaceControllers = std::map<std::string, FaceController>;
+ using FaceControllers = std::map<std::string, std::unique_ptr<FaceController>>;
void apply(ModelFactoryMesh & mesh, const std::string & name, Shape::CreatedFaces & faces) const;
@@ -17,4 +18,13 @@ public:
std::string type;
bool smooth {false};
FaceControllers faceControllers;
+
+private:
+ friend Persistence::SelectionPtrBase<std::unique_ptr<FaceController>, false>;
+ bool persist(Persistence::PersistenceStore & store) override;
+ std::string
+ getId() const override
+ {
+ return {};
+ };
};