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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-10 18:45:13 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-10 18:45:13 +0100
commitb25bc3cc32c5a9057c66ad282fa1cdfe0ed6094a (patch)
tree469ffd495b9114ff7f7a7ccca75e4a1977c1f662 /assetFactory/assimp.h
parentSupport loading textures from an in memory buffer (diff)
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First cut loading assets using assimp
This is far from perfect, specifically the created texture atlas is not compatibile with wrapping texture UVs
Diffstat (limited to 'assetFactory/assimp.h')
-rw-r--r--assetFactory/assimp.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/assetFactory/assimp.h b/assetFactory/assimp.h
new file mode 100644
index 0000000..55b551d
--- /dev/null
+++ b/assetFactory/assimp.h
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+#pragma once
+
+#include "persistence.h"
+
+class AssImp : public Persistence::Persistable {
+public:
+ using Ptr = std::shared_ptr<AssImp>;
+
+ void postLoad() override;
+
+ bool persist(Persistence::PersistenceStore & store) override;
+
+ std::string path;
+};