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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-06 19:44:58 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-06 19:44:58 +0000 |
commit | e118b1f5d8071460e3a9d4d731c6d69221f785dc (patch) | |
tree | 64ea6b1761afba27d36319648e78ddd457670ff8 /application | |
parent | Introduce the Train concept as a literal collection of rail vehicles (diff) | |
download | ilt-e118b1f5d8071460e3a9d4d731c6d69221f785dc.tar.bz2 ilt-e118b1f5d8071460e3a9d4d731c6d69221f785dc.tar.xz ilt-e118b1f5d8071460e3a9d4d731c6d69221f785dc.zip |
Carve up the mess in game/vehicles
Diffstat (limited to 'application')
-rw-r--r-- | application/main.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/application/main.cpp b/application/main.cpp index 4d5cb7f..6b22a68 100644 --- a/application/main.cpp +++ b/application/main.cpp @@ -5,7 +5,9 @@ #include <game/network/link.h> #include <game/network/rail.h> #include <game/terrain.h> -#include <game/vehicles/railloco.h> +#include <game/vehicles/railVehicle.h> +#include <game/vehicles/railVehicleClass.h> +#include <game/vehicles/train.h> #include <game/world.h> #include <game/worldobject.h> #include <gfx/camera_controller.h> |