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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-02 18:04:00 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-01-02 18:04:00 +0000 |
commit | c2421c3ac2018faf5d47205ee979acec181d9672 (patch) | |
tree | 53651bfd3e5839c8334862f311466041da5f4d91 /application | |
parent | Use Cache system to persist font rendering for Text (diff) | |
download | ilt-c2421c3ac2018faf5d47205ee979acec181d9672.tar.bz2 ilt-c2421c3ac2018faf5d47205ee979acec181d9672.tar.xz ilt-c2421c3ac2018faf5d47205ee979acec181d9672.zip |
Separate geographic data (GeoData) from its visual representation(s) (Terrain)
Diffstat (limited to 'application')
-rw-r--r-- | application/main.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/application/main.cpp b/application/main.cpp index 128c9c1..eef0ed0 100644 --- a/application/main.cpp +++ b/application/main.cpp @@ -6,6 +6,7 @@ #include <game/activities/idle.h> #include <game/activity.h> #include <game/gamestate.h> +#include <game/geoData.h> #include <game/network/link.h> #include <game/network/rail.h> #include <game/objective.h> @@ -54,10 +55,13 @@ public: int run() { + geoData = std::make_shared<GeoData>(GeoData::Limits {{-120, -120}, {120, 120}}, 10.F); + geoData->generateRandom(); + Windows windows; windows.create<GameMainWindow>(DISPLAY_WIDTH, DISPLAY_HEIGHT, this); - world.create<Terrain>(); + world.create<Terrain>(geoData); { auto rl = world.create<RailLinks>(); |