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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-28 13:27:54 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-28 13:27:54 +0000
commita7e19d4ea8662dbadb4ce04e3e7d3047d9c41e92 (patch)
treea1cc0b91e1abae9200e82d87e1737face750004e /application
parentImplement joining two existing links/nodes (diff)
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Just use addLinksBetween
Diffstat (limited to 'application')
-rw-r--r--application/main.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/application/main.cpp b/application/main.cpp
index 49b7cda..2f37c59 100644
--- a/application/main.cpp
+++ b/application/main.cpp
@@ -1,6 +1,8 @@
#include <SDL2/SDL.h>
+#include <array>
#include <chrono>
#include <collection.hpp>
+#include <game/network/link.h>
#include <game/network/rail.h>
#include <game/terrain.h>
#include <game/vehicles/railloco.h>
@@ -16,6 +18,7 @@
#include <glm/glm.hpp>
#include <memory>
#include <special_members.hpp>
+#include <utility>
#include <vector>
static const int DISPLAY_WIDTH = 1280;
@@ -65,20 +68,17 @@ public:
auto rl = world.create<RailLinks>();
{
- const glm::vec3 j {-1100, 15, -1100}, k {-1100, 15, -1000}, l {-1150, 10, -1050}, m {-1050, 10, -1050};
- rl->addLink<RailLinkStraight>(j, k);
+ const glm::vec3 j {-1100, 15, -1100}, k {-1100, 15, -1000};
+ auto l3 = rl->addLinksBetween(j, k);
auto e = rl->addLinksBetween(k, {-1000, 20, -800})->ends[1].first->pos;
e = rl->addLinksBetween(e, {-900, 30, -600})->ends[0].first->pos;
e = rl->addLinksBetween(e, {-600, 32, -500})->ends[1].first->pos;
e = rl->addLinksBetween(e, {-500, 30, -800})->ends[1].first->pos;
e = rl->addLinksBetween(e, {-600, 25, -900})->ends[1].first->pos;
- e = rl->addLinksBetween(e, {-1000, 10, -1129})->ends[0].first->pos;
- e = rl->addLinksBetween(e, j)->ends[0].first->pos;
- rl->addLink<RailLinkCurve>(l, k, glm::vec2 {l.x, k.z});
- auto l3 = rl->addLink<RailLinkStraight>(l, m);
- rl->addLink<RailLinkCurve>(m, j, glm::vec2 {m.x, j.z});
- rl->addLink<RailLinkCurve>(k, m, glm::vec2 {m.x, k.z});
- rl->addLink<RailLinkCurve>(j, l, glm::vec2 {l.x, j.z});
+ auto e1 = rl->addLinksBetween(e, {-1025, 10, -1175})->ends[0].first->pos;
+ rl->addLinksBetween(e1, j);
+ auto e2 = rl->addLinksBetween(e, {-925, 10, -1075})->ends[0].first->pos;
+ rl->addLinksBetween(e2, j);
auto loco = world.create<Brush47>(l3);
for (int n = 0; n < 6; n++) {
loco->wagons.push_back(world.create<Brush47Wagon>(l3));