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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-15 23:40:04 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-03-15 23:40:04 +0000 |
commit | 125c9867da9cc58f0a250c7316f06755b1cc18ac (patch) | |
tree | a6ad259e48cd0d58b4755b3e662a9eeda2a21391 /application | |
parent | Route Walker returns Link::Nexts, not vector links (diff) | |
download | ilt-125c9867da9cc58f0a250c7316f06755b1cc18ac.tar.bz2 ilt-125c9867da9cc58f0a250c7316f06755b1cc18ac.tar.xz ilt-125c9867da9cc58f0a250c7316f06755b1cc18ac.zip |
Create GameState, the single global for the root of everything
Diffstat (limited to 'application')
-rw-r--r-- | application/main.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/application/main.cpp b/application/main.cpp index f198517..df8828a 100644 --- a/application/main.cpp +++ b/application/main.cpp @@ -4,12 +4,12 @@ #include <game/activities/go.h> #include <game/activities/idle.h> #include <game/activity.h> +#include <game/gamestate.h> #include <game/network/rail.h> #include <game/terrain.h> #include <game/vehicles/railVehicle.h> #include <game/vehicles/railVehicleClass.h> #include <game/vehicles/train.h> -#include <game/world.h> #include <game/worldobject.h> #include <gfx/camera_controller.h> #include <gfx/gl/camera.h> @@ -26,7 +26,7 @@ static const int DISPLAY_WIDTH = 1280; static const int DISPLAY_HEIGHT = 1024; -class SDL_Application : public InputHandler, public std::enable_shared_from_this<SDL_Application> { +class SDL_Application : public InputHandler, public std::enable_shared_from_this<SDL_Application>, GameState { public: SDL_Application() { @@ -160,7 +160,6 @@ private: bool isRunning {true}; Collection<InputHandler> inputStack; - World world; }; int |