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authorDan Goodliffe <dan@randomdan.homeip.net>2021-12-28 15:42:50 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-12-28 15:42:50 +0000
commitde9909df038d1b6bb47bcc82fea5f8dc9dec2491 (patch)
treeb1f1337603c1bda68760d3f5f5147bc345e3e77f /application/main.cpp
parentComponent position mouse click check should only match mouse button events (diff)
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Initial implementation for being able to click in the main window to select something
Diffstat (limited to 'application/main.cpp')
-rw-r--r--application/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/application/main.cpp b/application/main.cpp
index 2053385..128c9c1 100644
--- a/application/main.cpp
+++ b/application/main.cpp
@@ -55,7 +55,7 @@ public:
run()
{
Windows windows;
- windows.create<GameMainWindow>(DISPLAY_WIDTH, DISPLAY_HEIGHT);
+ windows.create<GameMainWindow>(DISPLAY_WIDTH, DISPLAY_HEIGHT, this);
world.create<Terrain>();