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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-07 17:31:09 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-07 17:31:09 +0000 |
commit | be0074cf3c4a65d41f907f61d0b25cbedfcdcd97 (patch) | |
tree | 78fa1313d0b1e47e3051abd6af5af7798ef8bdcc | |
parent | Remove PositionxD from Network (diff) | |
download | ilt-be0074cf3c4a65d41f907f61d0b25cbedfcdcd97.tar.bz2 ilt-be0074cf3c4a65d41f907f61d0b25cbedfcdcd97.tar.xz ilt-be0074cf3c4a65d41f907f61d0b25cbedfcdcd97.zip |
Remove Position2D definition
-rw-r--r-- | config/types.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/config/types.h b/config/types.h index aff0390..081530d 100644 --- a/config/types.h +++ b/config/types.h @@ -20,7 +20,6 @@ template<glm::length_t D> using Normal = Direction<D>; template<glm::length_t D> using Rotation = glm::vec<D, Angle>; template<glm::length_t Channels> using Colour = glm::vec<Channels, float>; -using Position2D = Position<2>; // deprecate using Position3D = Position<3>; // deprecate using BaryPosition = glm::vec<2, float>; using RelativePosition2D = RelativePosition<2>; |