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<title>I Like Trains/game/scenary, branch better-network</title>
<subtitle>The I Like Trains game</subtitle>
<id>https://git.randomdan.homeip.net/repo/ilt/atom?h=better-network</id>
<link rel='self' href='https://git.randomdan.homeip.net/repo/ilt/atom?h=better-network'/>
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<updated>2025-04-07T19:48:14Z</updated>
<entry>
<title>Add Asset interface to create an arbitrarily placed instance</title>
<updated>2025-04-07T19:48:14Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2025-04-07T19:48:14Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=c2aecdc0d6089a3c41b3d15c45cdb49fee6a45cc'/>
<id>urn:sha1:c2aecdc0d6089a3c41b3d15c45cdb49fee6a45cc</id>
<content type='text'>
InstanceProxy is returned out via a std::any containing a
std::shared_ptr because any can only contain copyable things.
</content>
</entry>
<entry>
<title>Pass a Frustum to shadow renderers</title>
<updated>2025-03-11T01:13:59Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2025-03-10T02:12:16Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=194148abd9ab89a5a514a37b7717b7c4de6aa758'/>
<id>urn:sha1:194148abd9ab89a5a514a37b7717b7c4de6aa758</id>
<content type='text'>
The frustum might not be correct at this stage.
</content>
</entry>
<entry>
<title>Pass frustum into render functions</title>
<updated>2025-03-07T02:04:35Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2025-03-06T00:25:22Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=625b78bba16dcbbe97fa84bbf8f2273472d79ade'/>
<id>urn:sha1:625b78bba16dcbbe97fa84bbf8f2273472d79ade</id>
<content type='text'>
Support for culling objects outside the view frustum
</content>
</entry>
<entry>
<title>Don't dump stencil texture</title>
<updated>2024-10-10T00:13:22Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2024-10-10T00:13:22Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=a5903c351d9219524cf6440d299e57ac66e7ae35'/>
<id>urn:sha1:a5903c351d9219524cf6440d299e57ac66e7ae35</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Include foliage yaw rotation in vertex, pass through instead of whole model rotation matrix</title>
<updated>2024-10-09T23:59:41Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2024-10-09T23:59:41Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=439630ae86b01b714574335d4dd2e583f724dba3'/>
<id>urn:sha1:439630ae86b01b714574335d4dd2e583f724dba3</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update stencil texture to 2d array</title>
<updated>2024-09-02T20:00:41Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2024-09-02T20:00:41Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=052b2b49d9bfdaaa7f7c5603fa7c47b881df93c2'/>
<id>urn:sha1:052b2b49d9bfdaaa7f7c5603fa7c47b881df93c2</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use billboard shadows for foliage</title>
<updated>2024-08-28T02:48:43Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2024-08-28T02:48:43Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=75905c01b13fd7a1d58494b8aaacb3b4b3cccdaa'/>
<id>urn:sha1:75905c01b13fd7a1d58494b8aaacb3b4b3cccdaa</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add a foliage vertex array for just the location data</title>
<updated>2024-08-26T12:47:22Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2024-08-26T12:47:22Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=362c6952742eb01e32fdeb2ec26a2fe463e5001c'/>
<id>urn:sha1:362c6952742eb01e32fdeb2ec26a2fe463e5001c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Update asset stencils from shadow mapper</title>
<updated>2024-08-18T17:00:06Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2024-08-18T15:14:29Z</published>
<link rel='alternate' type='text/html' href='https://git.randomdan.homeip.net/repo/ilt/commit/?id=172beac34e82c86f8c16b8a1be5fca9d7ccfc0d1'/>
<id>urn:sha1:172beac34e82c86f8c16b8a1be5fca9d7ccfc0d1</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Use texture alpha in shadow stencil</title>
<updated>2024-08-10T17:14:46Z</updated>
<author>
<name>Dan Goodliffe</name>
<email>dan@randomdan.homeip.net</email>
</author>
<published>2024-07-21T01:33:24Z</published>
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<id>urn:sha1:f737aada2b7164683303beb3bb490c30a4949fb0</id>
<content type='text'>
</content>
</entry>
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